I Think it's Time to Talk About the Problems with MTG's Secret Lair
- Greg Montique

- Jun 13
- 3 min read
As a longtime Magic: The Gathering player and collector, I’ve grown used to Wizards of the Coast throwing curveballs. But nothing quite compares to the frustration the community has felt, especially recently, with the Secret Lair program.
What started as a fun, limited-time product has turned into a bloated, hectic, and often disappointing mess. Let’s talk about what’s going wrong with MTG's Secret Lair, how it’s impacting players and collectors alike, and some ways it can be fixed.
Overload Without Substance
One of the biggest issues is the sheer volume of Secret Lair drops. At first, they felt special. You’d get cool alternate art, some exciting reprints, and a slick presentation. But now? They’re coming out so fast it’s hard to keep up. When everything is “limited,” nothing feels special anymore.

The Final Fantasy Secret Lair should’ve been a huge deal. Final Fantasy has a massive crossover audience with Magic. Instead, it dropped alongside at least 2 other unrelated Secret Lairs, got minimal hype, and lacked the product weight it deserved. This has been the case for a while now. Chaos drops, 3 bundles at a time, 4 different sets in one day. Unique stops feeling unique when it is shot at you from a firehose.
System Crashes and Scalper Chaos
Then there’s the actual buying process. When the Final Fantasy Secret Lair dropped, the site was overloaded. Pages timed out. Carts emptied themselves. For a while, it felt like trying to buy concert tickets in 2006.

I placed my order and got in line 1 minute after the product dropped. My queue wait was 4.5 hours, and as I was waiting, notices about products selling out popped up about every 30 minutes. Scalpers jumped in with bots, grabbing sets while actual fans couldn’t get past the loading screen. It’s incredibly disheartening when you’re a real player or collector and can’t even access a product you love in time. In the end, when my turn in line came up, everything in my cart was sold out leaving me with nothing.
Wizards has to get this under control. If you’re going to release something this popular, the infrastructure needs to hold. And if scalping is a known issue, take steps to fight it. The purchase limit of 5 is far too high, verify users, whatever it takes. As of right now, real collectors are getting boxed out by bad actors who don’t play the game or collect. They're just looking to make a quick buck.
How Secret Lair Can Improve
Here’s what I wish Wizards would do differently:
Pace the releases: Go back to fewer drops per year, each with real focus and hype. One per quarter or every couple of months is perfect to keep people interested and add hype before launch
Fix the infrastructure: Handle site traffic properly and limit scalping with stricter checkout controls.
Print on Demand: Why frustrate fans with unknown stock numbers and messy line systems? Set a date and when that date passes stop printing. Easy.
Treat crossovers with care: Big names are going to draw a big crowd, but an even bigger reseller market. Stock up (or print on demand), limit to 2, and enforce strict controls like no guest checkout.
MTG's Secret Lair Can Be Saved
As someone who has poured years into collecting Magic cards, Secret Lair used to feel like a love letter to fans. Now, it feels like a rushed money grab, diluting what made the game feel collectible and exciting (thanks Hasbro). The Final Fantasy drop should’ve been a celebration. Instead, it was just another box on a conveyor belt.
If Wizards wants Secret Lair to work long-term, they need to bring the magic back. Give us time to breathe between drops, deliver a buying experience that respects the player base, and make sure the production lives up to the hype.
I want to be excited again. I want to feel like I’m part of something cool, not just another customer in line for disappointment.










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